AI Insights · Timothy · April 2024
Top 5 3D Cartoon Games on Android in Oceania: Q1 2024
Discover the performance trends of the top 5 3D cartoon games on Android in Oceania for the first quarter of 2024, including weekly downloads, revenue, and active users.
In the first quarter of 2024, the top 5 3D cartoon games on Android in Oceania showed varied performance trends in terms of weekly downloads, revenue, and active users. Here’s an overview based on data from Sensor Tower:
MONOPOLY GO! from Scopely had a dynamic quarter. The game’s weekly revenue peaked at around $324K in the second week of January and showed fluctuations throughout the quarter, ending at approximately $240K in the final week of March. Weekly downloads started strong at around 11.7K in the first week of January but gradually declined, reaching about 6.7K by the end of the quarter. The number of weekly active users remained relatively stable, maintaining around 40K to 45K users.
Pokémon GO by Niantic, Inc. experienced significant revenue spikes, notably around mid-February when it reached approximately $242K. Weekly downloads also saw a notable increase during this period, peaking at about 6.1K. The game maintained a strong active user base, with weekly active users fluctuating between 160K and 205K throughout the quarter.
Gardenscapes, developed by Playrix, had consistent revenue, averaging around $74K to $86K weekly. However, the game's downloads saw a sharp decline, starting from about 4.2K in early January to around 1.5K by the end of March. Active users decreased steadily from approximately 35K to 29K over the quarter.
Whiteout Survival from Century Games PTE. LTD. showed stable revenue, hovering around $66K to $73K weekly. Downloads fluctuated but ended on a high note with about 4.8K in the final week of March. The active user base remained quite stable, ranging from 15K to 19K.
Lastly, Township by Playrix had a steady revenue trend, peaking at around $76K in the last week of March. Downloads varied, starting at about 7.6K and ending at around 7.2K. The game maintained a consistent active user base, with numbers fluctuating between 33K and 38K throughout the quarter.
For more detailed insights and data, visit Sensor Tower.